FeatherMaster
Active Member
"There is nothing either good or bad but thinking makes it so."
Posts: 31
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Post by FeatherMaster on Mar 29, 2017 4:44:02 GMT
"Courage and perseverance are a magical talisman, before which difficulties disappear and obstacles vanish."
Theme:
Renya Bloodroar [Hunter 13] Originally Created: 11/12/2016 Brought Back: 29/03/2017
Renya's Sheet Nocturn's Sheet
Bio:
Renya's mother died in childbirth in the forest. She was raised by leapords. When she reached adulthood she went to learn about her kind. She spent years amoung the humans learning how to talk, read, and write. She is still unsure about the interworkings of human culture. She is uncomfortable in large groups and prefers to sleep amoung the trees. Nocturn joined her when he was young and she taught him to hunt. They are insperable and function at their best when together.
(Sorry it's not as detailed as it used to be but I lost all my notes from when I created her.)
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FeatherMaster
Active Member
"There is nothing either good or bad but thinking makes it so."
Posts: 31
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Post by FeatherMaster on Mar 29, 2017 5:25:37 GMT
Renya's Training Log
[29/03/17] Hunter 11
+[Favored Class] Hunter +[Racial Ability Score] +2 DEX +[4th Level Advancement] +1 CHA +[8th Level Advancement] +1 STR +[Racial Trait] Adaptability: Skill Focus - Handle Animal +[Racial Trait] Fey Thoughts: Acrobatic and Sense Motive as class skills +[Trait (Race)] Animal Friend (selected through raised by beasts background) +[Trait (Combat)] Deft Dodger +[Class] Hunter 11 +[Favored Class Bonus] +11 Hit Points +[Class Feature] Precise Companion: Precise Shot +[Class Feature] Teamwork Feat: Distracting Charge +[Class Feature] Teamwork Feat: Coordinated Shot +[Class Feature] Teamwork Feat: Covering Fire +[Feat] Weapon Focus (Composite Longbow) +[Feat] Extended Animal Focus +[Feat] Point-Blank Shot +[Feat] Rapid Shot +[Feat] Clustered Shots +[Feat] Manyshots +[Skill Rank] Acrobatics +7 +[Skill Rank] Climb +6 +[Skill Rank] Craft (Weapons) +1 +[Skill Rank] Heal +1 +[Skill Rank] Intimidate +9 +[Skill Rank] Knowledge (Dungeoneering) +1 +[Skill Rank] Knowledge (Geography) +1 +[Skill Rank] Knowledge (Nature) +11 +[Skill Rank] Linguistics +1 +[Skill Rank] Perception +11 +[Skill Rank] Ride +1 +[Skill Rank] Sense Motive +1 +[Skill Rank] Sleight of Hand +1 +[Skill Rank] Spellcraft +1 +[Skill Rank] Stealth +1 +[Skill Rank] Survival +11 +[Skill Rank] Swim +1 +[Background Skill Rank] Handle Animal +11 +[Background Skill Rank] Profession (Hunter) +11
[04/05/17] (Patch Level up) Hunter 12 +[12th Level Advancement] +1 DEX +[Class] Hunter 12 +[Class Feature] Teamwork Feat: Enfilading Fire +[Skill Rank] Acrobatics +1 +[Skill Rank] Climb +1 +[Skill Rank] Intimidate +1 +[Skill Rank] Knowledge (Nature) +1 +[Skill Rank] Perception +1 +[Skill Rank] Survival +1 +[Background Skill Rank] Handle Animal +1 +[Background Skill Rank] Profession (Hunter) +1
[09/05/17] Hunter 13 +[Class] Hunter 13 +[Feat] Focused Shot +[Skill Rank] Acrobatics +1 +[Skill Rank] Climb +2 +[Skill Rank] Knowledge (Nature) +1 +[Skill Rank] Perception +1 +[Skill Rank] Survival +1 +[Background Skill Rank] Handle Animal +1 +[Background Skill Rank] Profession (Hunter) +1
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FeatherMaster
Active Member
"There is nothing either good or bad but thinking makes it so."
Posts: 31
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Post by FeatherMaster on Mar 29, 2017 5:39:21 GMT
Nocturn's Training Log
[29/03/17] Animal Companion
+[4th Level Advancement] +1 STR +[9th Level Advancement] +1 CON +[Feat] Weapon Finesse +[Feat] Agile Maneuvers +[Feat] Improved Natural Armor +[Feat] Combat Reflexes +[Feat] Improved Natural Attack +[Trick] Attack +[Trick] Down +[Trick] Stay +[Trick] Aid +[Trick] Heel +[Trick] Menace +[Trick] Defend +[Trick] Aiding Attack +[Trick] Bolster +[Trick] Rattling Strike +[Trick] Distracting Attack +[Skill Rank] Perception +5 +[Skill Rank] Stealth +4
[04/05/17] +[Skill Rank] Stealth +1 +[Feat] Iron Will +[Trick] Break Out
[09/05/17] +[Trick] Bury +[Skill Rank] Perception +1
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FeatherMaster
Active Member
"There is nothing either good or bad but thinking makes it so."
Posts: 31
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Post by FeatherMaster on Mar 30, 2017 1:55:09 GMT
Spell Log
Spells Known
Level 0 Hunter Orisons:
[V,S] Detect Magic [V,S] Guidance (Will, SR) [V,S] Stabilize (Will, SR) [V,S,M/DF] Resistance (Will, SR) [V,S] Enhanced Diplomacy (Will, SR) [V,S] Create Water
Level 1 Hunter Spells:
[V,S] Gravity Bow [V,S,DF] Acid Maw (Will, SR) [V,S,DF] Magic Fang (Will, SR) [V,S,M] Shock Arrow (SR) [V,S,DF] Aspect of Falcon [S,DF] Tracking Mark (Will, SR) [V,S,DF] Summon Nature's Ally I
Level 2 Hunter Spells:
[V,S,M] Arrow Eruption (SR) [V,S,DF] Barkskin (SR) [V,S,M] Lockjaw (Fort, SR) [V,S,DF] Eagle Eye [V,S,M] Ricochet Shot (Will, SR) [V,S,DF] Summon Nature's Ally II
Level 3 Hunter Spells:
[V,S] Strong Jaw (Fort, SR) [V,S] Venomous Bolt (Fort, SR) [V,S] Aerial Track [V,S] Cure Moderate Wounds (Will, SR) [V,S,DF] Magic Fang, Greater (Will, SR) [V,S,DF] Summon Nature's Ally III
Level 4 Hunter Spells:
[V,S,M/DF] Aggressive Thunderclound, Greater (Reflex, SR) [V,S,M/DF] Flaming Sphere, Greater (Reflex, SR) [V,S,M/DF] Volcanic Storm (SR) [V,S] Animal Growth (Fort, SR) [V,S,DF] Summon Nature's Ally IV
Level 4 Hunter Spells:
[V,S] Call Lightning Storm (Reflex, SR) [V,S] Cure Critical Wounds (Will, SR) [V,S,DF] Summon Nature's Ally V
Spell History
[29/03/17]: Hunter 11
+[Level 0] Detect Magic +[Level 0] Guidance +[Level 0] Stabilize [Con(Healing)] +[Level 0] Resistance [Abj] +[Level 0] Enhanced Diplomacy +[Level 0] Create Water [Con(Creation)[Water]] +[Level 1] Gravity Bow [Tra] +[Level 1] Acid Maw [Tra(Acid)] +[Level 1] Magic Fang [Tra] +[Level 1] Shock Arrow [Evo(Electricity)] +[Level 1] Aspect of Falcon [Tra(Polymorph)] +[Level 1] Tracking Mark [Evo] +[Level 1] Summon Nature's Ally I [Con(Summoning)] (Hunter's class bonus spell) +[Level 2] Arrow Eruption [Con(Creation)] +[Level 2] Barkskin [Tra] +[Level 2] Lockjaw [Tra] +[Level 2] Eagle Eye +[Level 2] Ricochet Shot [Evo] +[Level 2] Summon Nature's Ally II [Con(Summoning)] (Hunter's class bonus spell) +[Level 3] Strong Jaw [Tra] +[Level 3] Venomous Bolt [Nec(Poison)] +[Level 3] Aerial Track [Div(Air)] +[Level 3] Cure Moderate Wounds [Con(Healing)] +[Level 3] Summon Nature's Ally III [Con(Summoning)] (Hunter's class bonus spell) +[Level 4] Aggressive Thundercloud, Greater [Evo(Electricity)] +[Level 4] Flaming Sphere, Greater [Evo(Fire)] +[Level 4] Volcanic Storm [Evo(Fire)] +[Level 4] Summon Nature's Ally IV [Con(Summoning)] (Hunter's class bonus spell)
[04/05/17] Hunter 12 +[Level 4] Animal Growth [Tra]
[09/05/17] Hunter 13 +[Level 3] Magic Fang, Greater [Tra] +[Level 5] Call Lightning Storm [Evo(Electricity)] +[Level 5] Cure Critical Wounds [Con(Healing)] +[Level 5] Summon Nature's Ally V [Con(Summoning)] (Hunter's class bonus spell)
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FeatherMaster
Active Member
"There is nothing either good or bad but thinking makes it so."
Posts: 31
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Post by FeatherMaster on Apr 7, 2017 5:19:14 GMT
Experience Log
Current Experience: 385'625 xp
Next Level: 445'000 xp
[29/03/17] +292'900 xp (experience when last played) [05/05/17] +5'250 xp (DT) [07/05/17] +5'250 xp (DT) [08/05/17] +5'250 xp (DT) [09/05/17] +5'250 xp (DT) [11/05/17] +6'525 xp (DT) [13/05/17] +6'525 xp (DT) [14/05/17] +6'525 xp (DT) [18/05/17] +6'525 xp (DT) [31/05/17] +6'525 xp (DT) [07/07/17] +6'525 xp (DT [07/07/17] +13'000 xp (ER)
[08/07/17] +6'525 xp (DT)
[09/07/17] +6'525 xp (DT)
[10/07/17] +6'525 xp (DT)
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FeatherMaster
Active Member
"There is nothing either good or bad but thinking makes it so."
Posts: 31
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Post by FeatherMaster on Apr 7, 2017 5:56:46 GMT
Wealth Log
Current Gold: | 32'225 gp | Equipment Value: | 70'151.1 gp | Adventuring Net Worth: | 102'376.1 gp | WBL: | 140'000 gp
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[29/03/17]
+9'766 gp - 10 gp (Explorer's Outfit) - 10 gp (Machete) - 8 gp (War Razor) - 8'900 gp (+2 Masterwork Composite(+5) Longbow) - 2 gp (Common Arrows (40)) - 1'175 gp (+1 Masterwork Studded Leather) - 2 gp (Common Backpack) - 0.1 gp (Bedroll) - 0.8 gp (Iron Pot) - 0.2 gp (Mess Kit) - 10 gp (Silk Rope (50ft)) - 0.1 gp (Torches (10)) - 2.5 gp (Trail Rations (5 days)) - 1 gp (Waterskin) - 10 gp (Training Harness) - 5 gp (Training Whip) - 0.1 gp (Animal Feed (2 days)) - 0.2 gp (Dandy Brush) - 1 gp (Beltpouch) - 1 gp (Flint and Steel) - 0.1 gp (Whet Bone) - 5 gp (Spell Component Pouch) - 1 gp (Grooming Kit) - 1 gp (Hunting Knife) (not official item on site, used for skinning animals she hunts) - 23'000 gp (Gorgon Belt) - 10'000 gp (Ring of Curing) - 11'000 gp (Ring of Tactical Precison) - 16'000 gp (+2 Amulet of Mighty Fists)
[05/07/17] + 5'239 gp (Downtime)
[06/07/17] + 4'225 gp (Downtime)
[07/07/17] - 5 gp (100 Arrows, Common) + 13'000 gp (Encounter)
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FeatherMaster
Active Member
"There is nothing either good or bad but thinking makes it so."
Posts: 31
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Post by FeatherMaster on Apr 7, 2017 6:25:44 GMT
Inventory Log
Inventory Notes
Worn Adventuring: [Worn] Explorer's Outfit (10gp) [Armor] +1 Masterwork Studded Leather (1'175 gp) [Worn] Common Backpack (2 gp) [Worn] Beltpouch (1 gp) [Worn] Gorgon Belt (23'000 gp) [Worn] Ring of Curing (10'000 gp) [Worn] Ring of Tactical Precison (11'000 gp)
Carried: [Weapon] Machete (10 gp) [Weapon] War Razor (8 gp) [Weapon] +2 Masterwork Composite(+5) Longbow (8'900 gp) [Weapon] Common Arrows (40) (2 gp) [In Backpack] Bedroll (0.1 gp) [In Backpack] Iron Pot (0.8 gp) [In Backpack] Mess Kit (0.2 gp) [In Backpack] Silk Rope (50ft) (10 gp) [In Backpack] Torches (10) (0.1 gp) [In Backpack] Trail Rations (5 days) (2.5 gp) [In Backpack] Waterskin (1 gp) [In Backpack] Training Harness (10 gp) [In Backpack] Training Whip (5 gp) [In Backpack] Animal Feed (2 days) (0.1 gp) [In Backpack] Dandy Brush (0.2 gp) [In Beltpouch] Flint and Steel (1 gp) [In Beltpouch] Whet Bone (0.1 gp) [In Beltpouch] Spell Component Pouch (5 gp) [In Beltpouch] Grooming Kit (1 gp) [In Beltpouch] Hunting Knife (1 gp)
Worn by Nocturn: [Worn] +2 Amulet of Mighty Fists (16'000 gp)
Equipment Value: 70'146.1 gp
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Post by Admin on Apr 14, 2017 3:38:58 GMT
Approved
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