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Post by kellerak on Nov 17, 2017 8:15:40 GMT
Thrynn Daughter of the Skoan-Quah Unchained Rogue (Knife Master) 1 16/11/2017 ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ [16/11/2017]: Created date Bio: OOC:
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Post by kellerak on Nov 17, 2017 8:24:32 GMT
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Post by kellerak on Nov 17, 2017 16:08:11 GMT
Racial Information+[Race] Human Shoanti +[Racial Speed] 30 +[Racial Size] Medium Traits+[Racial features] +2 Dexterity +[Racial features] Bonus Feat +[Racial features] Dimdweller* +[Traits (Combat)] Reactionary +[Traits (Social)] Orphan Favored Class+[Favored Class] Unchained Rogue Feats+[Class] Unchained Rogue (Knife Master +[Favored Class Bonus] +1 HP +[Class Feature] Sneak Attack (+1d8/1d4) +[Class Feature] Finesse Training +[Class Feature] Hidden Blade** +[Class Feature] Sneak Stab*** +[Feat] Dodge +[Feat] Two Weapon Fighting * Whenever characters with this trait benefit from concealment or full concealment due to darkness or dim light, they gain a +2 racial bonus on Intimidate, Perception, and Stealth checks. Humans can take this trait in place of the skilled trait, also gaining darkvision to a range of 60 feet. ** A knife master adds 1/2 her level on Sleight of Hand checks made to conceal a light blade. This ability replaces trapfinding. *** A knife master focuses her ability to deal sneak attack damage with daggers and similar weapons to such a degree that she can deal more sneak attack damage with those weapons at the expense of sneak attacks with other weapons. When she makes a sneak attack with a dagger, kerambit, kukri, punching daggers, starknife, or swordbreaker dagger, she uses d8s to roll sneak attack damage instead of d6s. For sneak attacks with all other weapons, she uses d4s instead of d6s. This ability is identical in all other ways to sneak attack, and supplements that ability. Skills8 Skill points per HD + Int Bonus = 9 Background Skills = 2 Total Skill points = 11 Adventuring SkillsSkill Name | Key AB | CS | Skill Mod | AB Mod | Rank | Misc Mod | ACP | Acrobatics | DEX | Y | +7 | +4 | +1 | 0 | -1 | Bluff | CHA | Y | +1 | +1 | 0 | 0 | 0 | Climb | STR | Y | +4 | +1 | +1 | 0 | -1 | Diplomacy | CHA | Y | +1 | +1 | 0 | 0 | 0 | Disguise | CHA | Y | +1 | +1 | 0 | 0 | 0 | Disable Device | DEX | Y | +7 | +4 | +1 | 0 | -1 | Escape Artist | DEX | Y | +7 | +4 | +1 | 0 | -1 | Fly | DEX | Y | +3 | +4 | 0 | 0 | -1 | Heal | WIS | N | +2 | +2 | 0 | 0 | 0 | Intimidate
| CHA | Y | +1 | +1 | 0 | 0 | 0 | Know (Dungeon) | INT | Y | - | - | - | - | - | Know (Local) | IN | Y | +5 | +1 | +1 | 0 | 0 | Perception | WIS | Y | +6 | +2 | +1 | 0 | 0 | Ride | DEX | N | +3 | +1 | 0 | 0 | -1 | Sense Motive | WIS | Y | +2 | +2 | 0 | 0 | 0 | Spellcraft | INT | N | - | - | - | - | - | Stealth | DEX | Y | +7 | +4 | +1 | 0 | -1 | Survival | WIS | Y | +7 | +2 | +1 | +1 | 0 | Swim
| STR | Y | +0 | +1 | 0 | 0 | -1 | UMD | CHA | Y | +5 | +1 | +1 | 0 | 0 |
BACKGROUND SKILLS
Skill Name | Key AB | CS | Skill Mod | AB Mod | Rank | Misc Mod | ACP | Appraise | INT | Y | +1 | +1 | 0 | 0 | 0 | Craft (Poison) | INT | Y | +1 | +1 | 0 | 0 | 0 | Handle Animal | CHA | N | - | - | - | - | - | Linguistics | INT | Y | +5 | +1 | +1 | 0 | 0 | Slight of Hand | DEX | Y | +7 | +4 | +1 | 0 | -1 |
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Post by kellerak on Nov 17, 2017 16:11:58 GMT
Experience Log
Current Experience: 0 Xp
Next Level : 2000 Xp
[dd/mm/yy] 0 xp
[dd/mm/yy] (Downtime Log based on level, See another Guide) OR (XP gained by a GM in discord for an ER)
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Post by kellerak on Nov 17, 2017 20:27:23 GMT
Wealth & EquipmentNet Worth = 240 GP
Equipment Value (Includes armor & Weapons) = 171 GP
Current Wealth
Type | Amount | PP | 0 | GP | 58 | SP | 104 | CP | 100 |
Clothing - Explorers Outfit Location | Item Name | Weight (lbs) | Cost | Armor | Studded Leather | 20 | 25 GP | Body |
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| Chest |
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| Shoulders |
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| Wrists |
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| Ring 1 |
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| Ring 2 |
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| Neck |
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| Headband |
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| Head |
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| Eye |
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| Belt |
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| Shield |
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[17/11/2017] Gear
Item Name | Location | Weight (lbs) | Cost | Masterwork Backpack | Carried | 4 | 50 GP | Bedroll | Backpack | 5 | 1 SP | Silk Rope | Backpack | 5 | 10 GP | Grappling Bolt | Backpack | .5 | 1 GP | Mess Kit | Backpack | 1 | 2 SP | Trail Rations | Backpack | 2 | 1 GP | Piton x 4 | Backpack | 2 | 4 SP | Pot | Backpack | 4 | 8 SP | Canteen | Carried | 1 | 2 GP | Belt Pouch | Carried | .5 | Row 11 column 4 | Chalk x 10 | Belt Pouch | 0 | Row 12 column 4 | Flint & Steel | Belt Pouch | .5 | Row 13 column 4 | Thieves' Tools | Belt Pouch | 1 | 30 GP |
Weapons
Row 1 column 1 | Row 1 column 2 | Row 1 column 3 | Row 1 column 4 | Row 2 column 1 | Row 2 column 2 | Row 2 column 3 | Row 2 column 4 | Row 3 column 1 | Row 3 column 2 | Row 3 column 3 | Row 3 column 4 | Row 4 column 1 | Row 4 column 2 | Row 4 column 3 | Row 4 column 4 | Row 5 column 1 | Row 5 column 2 | Row 5 column 3 | Row 5 column 4 | Row 6 column 1 | Row 6 column 2 | Row 6 column 3 | Row 6 column 4 | Row 7 column 1 | Row 7 column 2 | Row 7 column 3 | Row 7 column 4 |
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